A positioning game that makes full use of trick-taking
Compete for power in each region by making full use of card effects
Brush up your components!
English, Japanese version
For 2-4 players | For ages 15 and up | Play time 20-40 minutes
The power of the Muromachi shogunate was already declining, and Sengoku daimyo were rising to power in various regions. You are a Sengoku daimyo born in this war-torn world. As a daimyo, you must lead your military commanders and expand your power to various regions. As a result, you will be able to make a name for yourself and become a national champion. ``Kyoto'' is a positioning game that makes full use of trick-taking. While determining when to attack and when to retreat in battle, the powers of each region compete by making full use of card effects. The daimyo with the most prestige points wins.